Battleforge Reborn

Contents PvP Gameplay ModesIn PvP players can choose to compete individually (1-on-1, or 1v1) or in two-person teams (2-on-2, or 2v2).Collection MatchIn a, players use decks made from their entire collection of cards with upgrades allowed. Collection Match will give you. You can receive a max of six from Collection Matches.Tome Matchare matches in which both players use. Like 'sealed decks' in other collectible card games, a is established from four plus thirthy two additional common cards upon registering the tome collection. No cards may be added to these fifty-six random cards nor may the cards be upgraded. Finally, players may build one or more tome decks from one tome collection.
The rewards for tome matches are greater than those for regular collection matches.To add the cards to their general collection, players can disband their tome collection. Note that this is a one-way operation that cannot be undone. Further, tome decks are valid for one month from the time of their creation, after which the collection is disbanded and any associated tome decks are deleted.Pros:.
Battleforge Boots Battleforge Gauntlets Battleforge Girdle Battleforge Legguards Dragonstrike Valorous Earthshatter Spaulders Stalker's Helmet of Second Sight Dragonheart Flameshield Energized Chestplate If your character is not a blacksmith (as is required for Dragonstrike) you also go with Dragonstrike, Reborn for the main hand weapon.
All players are on equal footing on a monetary basis, using exactly 900 BattleForge points worth of cards. It allows for the usage of cards not commonly used in collection play, making for a much more varied playing fieldCons:. Luck plays a factor. Some boosters will have better cards than other boosters.
Over-time cost. A tome deck is only valid for a month (most sealed decks in CCGs are only valid for the span of a tournament)Unranked PvPUnranked matches allow players a free-form mode of PvP, without consequences or ranking constraints. This allows players to test new decks and strategies, take on players of opponents of their choice, and learn the PvP maps. Since Unranked PvP provides no constraints and consequence, it also provides no rewards.
They are played in the Sparring Grounds.Ranked PvPRanked Matches use an automated match-up system in the Dueling Grounds, while Unranked Matches are created in the Sparring Grounds.Players that participate in 1v1 Ranked PvP earn an. Before the game begins, an automated match-making system matches players or teams, and thus, the competition is not known until the game begins. The system tries to ensure that opponents have close ELO scores, though the time to find a match may take some time depending on the availability of opponents. Since these matches are somewhat guaranteed to be of close ability, ranked matches are the only way for players to earn and to improve their ELO score.PvP Rank Listing.
BattleForge | |
---|---|
Developer(s) | EA Phenomic |
Publisher(s) | Electronic Arts |
Platform(s) | Microsoft Windows |
Release | |
Genre(s) | Real-time strategy |
Mode(s) | Multiplayer |
BattleForge is a discontinued video game that was developed by EA Phenomic and published by Electronic Arts in 2009. BattleForge is an online card-based real-time strategy (RTS) game. The game's servers were shut down on October 31, 2013.
History[edit]
Battleforge was developed by EA Phenomic and published Electronic Arts. It was released on Windows in March 2009 along with a demo.On May 26, 2009, BattleForge became a Play 4 Free game.
On September 4, 2013, EA announced the closing of the game in an email to registered players, effective October 31, 2013.[2]
Revival[edit]

In June 2015, a group started work on reverse engineering the game code to create a server for the game (Server emulator), called Skylords Reborn.[3] The final game is planned to be free-to-play, like the original, but without micro-transactions. The server maintenance is planned to be funded by donations.[4] As of the beginning of 2017 the development is in closed beta testing, and open stress tests began in September 2018.
Features[edit]
On its initial release, the game revolved around trading, buying and winning through means of micro-transactions, though micro-transactions were not required for playing the game, only for buying new cards. When BattleForge became a Play 4 Free branded game with fewer cards initially available (32 cards and no points). The retail version came with all of the starter decks (One for each element, 64 cards) and 3,000 BattleForge points. The game's virtual currency was distributed to each player on a 2-point per day basis. Requirement was that the player has played at least 15 minutes that day. Through this, all micro-transactions were available to all players, but doing them without purchasing the retail version of the game or any virtual currency was possible, only slow.
There were a total of 383 cards available, almost equally divided between the powers of fire, frost, nature, and shadow. After an update, combinations of shadow/fire, frost/nature, frost/shadow and fire/nature were introduced, as well as legendary cards. Players could buy and sell cards at an in-game auction house, using BattleForge Points (BF Points), an in-game currency. Players could also invite each other to conduct a direct trade.
There was a PvE mode (player versus environment) and a PvP mode (player versus player). In the PvE mode, players could complete missions. Some of these missions could only be played by 1 player, while others could be played with 2, 4 or 12 players. There were three modes available in missions: standard, advanced and expert. In order to unlock advanced and expert modes, players would have to complete the series of missions on standard mode first. The rewards for the missions were gold, card upgrades and PvE experience points. These experience points would increase a player's PvE level.
For PvP, players could choose between ranked and unranked PvP. Unranked PvP would not give any rewards, but could be useful for testing cards and strategies or for a simple, friendly match. Ranked pvp would give players gold, Elo points and tokens as reward. Gold and tokens could be traded for card upgrades, while ELO points would increase a player's PvP level.
BattleForge supported DirectX 11's hardware tessellation feature on PC systems with DirectX 11 installed, which was subject to operating system and graphics card compatibility.
Card editions[edit]
The Twilight edition was the first edition of BattleForge cards. Descargar juego dynomite deluxe para pc. Twilight edition of cards contained a total of two-hundred (200) unique cards, including fifty cards for each elemental faction: Fire, Frost, Nature, and Shadow. Each of these powers had its own special abilities, strengths and weaknesses. Each power was represented by an orb color in the game. The Twilight Edition consisted of 200 cards in total, i.e. 50 units, buildings and spells for each of these powers.
The Renegade Edition was the second edition of BattleForge cards. It expanded the BattleForge card set with legendary units and monumental buildings from the Southern Wastes region of Nyn. 60 new units and buildings were added to the BattleForge card pool.
The Lost Souls Edition was released on February 9, 2010 with a total of 60 brand new and unique units.
The Amii Edition was released in small proportions in each patch. About 4 cards got released in almost each patch. When the Amii Edition was fully released on April 26, 2012 the last 2 cards where added, bringing a total of 32 new cards to the game. The Amii Edition was the smallest edition but took the longest time to be released, using Sneak Preview Decks for 2 years prior to the actual release.
References[edit]
- ^Goldstein, Maarten (January 29, 2009). 'Trading Card Strategy Game BattleForge Dated'. Shacknews. Retrieved 2009-01-28.
- ^'BattleForge News: Important: BattleForge is being retired'. Archived from the original on 2013-09-10.
- ^skylords.eu
- ^'BattleForge Reborn - Community will das Spiel wiederbeleben' (in German). GameStar. Retrieved 2016-06-26.
External links[edit]
- BattleForge at MobyGames